Easily tweak the amount of detail in your scan. Resolution ranges from 1.0mm for smaller items such as hands to 4.0mm for larger objects such as furniture.
Following a scan, you will be prompted to save the scan or discard it. You can fully review the scan in that screen first using your touchscreen to rotate and zoom in and out. Everyone is allowed 1 free save per week. If you want to save more frequently, we offer subscriptions for unlimited saves for a week, month, or year.
After saving a scan, you can adjust the background color in view mode. With support for gradients as well as adjustments for saturation and brightness, the color combinations are endless!
With the crop tool you can crop your scan from the bottom up. Rotate the image on your screen to crop the sides and the top.
Use the decimate tool to reduce the number of polygon faces used to produce your scan, creating a smoothing effect. Lowering the amount of polygons will reduce the file size but will also reduce the detail of your scan.
Lighting is everything! Use the lighting tool to change the color and direction of the light projected onto your model in the file viewer. In combination with background colors, create stunning illumination effects for your scan.
There are 3 different color filters for your scan. One is monochrome. This setting can be chosen both before or after you save your scan. Initially this sets the whole model to grey, but you can change the color in the lighting mode.
The normal color option refers to surface normals. In 3D meshes a normal is the angle of surface relative to a camera or light source. The normal viewer allows you to inspect the surface quality of a scan easily. It really helps highlight rough vs smooth areas, and works best when twisting the model back to reveal details.
Prior to scanning, you can set a level for the noise filter. Low levels take in more inaccurate pixels which results in scans that come together faster but are less precise. Higher levels remove potentially inaccurate data which means your scan will take longer to complete but the data will be accurate since there is higher confidence in each pixel.
Use the wireframe mode to turn off the faces of the mesh. What you see are the wires that make up the edges of every triangle of your model. This mode is very useful in conjunction with decimate to see your model's complexity decrease as you decimate.
After completing and editing a scan, you export it in one of five file types. PLY, OBJ, STL, USDZ, and GLB. Set the scale to either mm, cm, m, or in. When you export the file, it will be saved automatically to your iPhone.
Since Scandy Pro depends on depth-sensing hardware - we currently only support TrueDepth iOS devices. This includes the iPhone X, iPhone XS, iPhone XS Max, iPhone XR, and the 3rd gen iPad Pro.
We are currently working on texture mapping for OBJ files.
Currently users can export a model as PLY, OBJ, and STL files. We are currently working on USDZ compatibility and expect to release an update for support before the new year.
Since Scandy Pro intends to be an object scanner, rather than an environment scanner, the max bounding box size is currently limited to four meters.
Currently Scandy Pro is able to scan well within 1mm accuracy at a small scale. In-app measurements are currently rounded to 1mm because we don't want people to think that we are sub-millimeter accurate all the time. It depends on the size of the object being scanned.