No frills or gimmicks, we try to post our exciting demos and highlights here whenever one of us takes a moment to "relax"
Dave Greber is Scandy’s second Artist in Residence, technician and professor of digital art. He is a New Orleans resident who is originally from Philadelphia. We sat down with Dave to chat about his time with us, his style and influences, and what is next for him.
Having trouble scanning with the front facing camera? Look no further than Scandy's new mirror accessory - The Lookout
Check out this in-depth guide to Scandy Pro’s in app editing features. Learn how and when to use them, and which file type is right for you when exporting. For a quick overview, check out our Youtube video: ScandyPro Editing Tools
Walk through video game history with us and learn how far 3D scanning has come in the games that you play every day.
I just have to share with you guys how I used Scandy Pro to get possibly my favorite pair of glasses ever. No, I didn’t scan a pair 3D print them. I measured my face in augmented reality to get a perfect custom fit. Are you ready? This is going to get really cool.
As we say goodbye to Scandy’s very first artist in residence, we decided to ask Rathbone a few questions about his artistry and experience with the Scandy residency program.
Highlighting user submitted setups to elevate you scanning potential.
Thoughts and process from using hoxel to make an Instagram story.
Learn how to get your feet wet with hoxel and VR as I give a brief overview of my experience building a virtual 'Whack-a-mole" game using A-Frame.
This blog will breakdown a technique in using 3D scans from ScandyPro in your video animation projects in Adobe Premiere.
While Scandy Pro doesn't solve all of the problems of creating digital assets for e-commerce, it can certainly help with some of them.
We get a lot of questions about texture maps in Scandy Pro. We don't provide them natively (yet), but here is to use Blender to generate a texture map from a per-vertex color PLY captured with Scandy Pro for iOS
A quick step-by-step guide on how to post your Scandy Pro 3D scans to Facebook.
Figuring out how to convert and OBJ 3D model to USDZ using iOS’s native frameworks, not using Xcode’s command line tools!
Scandy Pro is live on Product Hunt. A bit of history. Let us know what you want.
Shutting down Scandy Pro for Android. Waiting for the depth to come back.
We hate it when bugs happen. We REALLY hate it when bugs happen that we can’t replicate. So we are asking our users for help.
We did it. This is IMPORTANT! One iPhone creating a mesh from its own data and depth from another iPhone. Yes. Your mind is blown.
It has been a while since we’ve posted. Working on some updates to make 3D scanning easier and better for everyone - not just us 3D scanning geeks. A (short) defense of our pricing model.
Scandy makes iPhoneX 3D scan demo. Read about what goes into coding the future.
Today we added new features to Scandy Core which enable fast, reliable body measurements based on the 3D meshes generated after a scan.